# Layer Update (Nov ‘25) - Building the future of UA creative 🚀

Author: [Shay Pomeroy](https://layer.ai/authors/shay) | Published: 2025-12-02

Tags: updates

> The biggest shift of the year is FINALLY HERE - introducing Layer Workflows . Currently in private beta ( sign up to try it early! ), this new node-based automation system that turns your creative

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The biggest shift of the year is **FINALLY HERE - introducing Layer Workflows**. Currently in private beta ([sign up to try it early!](https://eu1.hubs.ly/H0q4GLV0)), this new node-based automation system that turns your creative pipeline into a fully automated production machine.

From UA testing loops to seasonal LiveOps drops, you can now generate, edit, and deploy entire content batches with a single flow - in MINUTES… not hours (or *days*).

We’ve also shipped a wave of improvements across the platform: **Nano Banana 3 (Google Gemini 3)** is now on Layer, powering a new set of upgraded templates like object removal, isometric conversions, character edits, holiday themes, and more. **[Sprite sheet](/tools/layer--generate-a-sprite-sheet) support has landed, [FLUX 2](/models/bfl--flux-2-pro) joins the lineup**, and **QoL upgrades** to keep pace with everything happening in the industry.

We’ll be releasing even more Workflows content + templates in the next couple weeks, so stay tuned!

![ src=](/src/assets/blog/layer-updates-nov25-workflows/seR46wOiDuUybwv3mrh1mL0i7w.png)

**Layer Workflows have arrived ( [sign up](https://eu1.hubs.ly/H0q4GLV0)  for early access!)**

Currently in Private Beta, [our new Workflows system](https://eu1.hubs.ly/H0q4Gsz0) takes the best of modern node-based automation with the precision of on-brand Layer content generation. Scale UA and LiveOps creative like never before possible. Explore our [solutions](/solutions) page to learn more.

![ src=](/src/assets/blog/layer-updates-nov25-workflows/o6a8Zp2Xry1st056C3eWJNy9fs.png)

**More templates = easier content 🎉**

We’re always working to make things easier for game studios, now with Nano Banana Pro in the mix we’ve added a whole new series of templates to Layer. [Change character looks, generate isometric items, create themed holiday sets, and more!](https://next.app.layer.ai)

![ src=](/src/assets/blog/layer-updates-nov25-workflows/PZ9kdxxj91cqAfCu1aG1lJYiZCc.png)

**Nano Banana 3 is LIVE 🍌🍌**

Including both the image generation and and prompt edit models, Google Gemini 3 (AKA Nano Banana Pro) is the gold standard for model quality and prompt adherence. [Try it out today.](https://next.app.layer.ai/me/session/new?mode=CREATE&amp;styleId=520f3a09-b843-47f4-9d4c-5b24ae3bb7bb)

![ src=](/src/assets/blog/layer-updates-nov25-workflows/NHatuwJQptDUtg0eefLOcWhT9Ug.png)

**FLUX 2 has joined the Layer  model family**

FLUX has always been a mainstay on Layer - reliable, efficient, and performant. FLUX 2 is the latest jump forward in the [model](/models) series across image generation and editing. [Try it out today.](https://eu1.hubs.ly/H0q6MQL0)

![ src=](/src/assets/blog/layer-updates-nov25-workflows/Uq1RRrs05WWh4DzDzWTciIyJq0E.png)

[Video Tutorial: How to create a Horror game scene in Layer](https://youtu.be/ZkvTxP1roVo?si=HwM_ph2asNBPbagr)

Horror game in the works?🧌Here’s a quick demo showing how you can create an entire horror scene using our full creative stack - image generation, video generation, and fast scene edits with Prompt Edit.

![ src=](/src/assets/blog/layer-updates-nov25-workflows/DZIRqP4yGbMpAmfOU03ftvM2Ok.png)

**Bring your Hidden Object style game to life 🖼️**

Working on a hidden object mobile game, we’ve made [this quick guide + workflows](https://help.layer.ai/en/articles/12887399-how-to-use-layer-for-hidden-object-game-content-part-1) so you can easily built out new game scenes in minutes. Create unlimited variants, edit/remove clutter, and stay on-brand across generations.

![ src=](/src/assets/blog/layer-updates-nov25-workflows/fYL53sqZ9uw0svNQ8DLxw2By0A.jpg)

**Studio spotlight: Wildlife Studios**

Why do the biggest studios in the world choose Layer? When you’re scaling content across teams, accountability isn’t optional - it’s essential. With Layer, every generation, edit, and workflow is fully auditable, so your legal teams can breathe easy.

## Looking Ahead 🔮

Now that Workflows is announced, we’re EXCITED to get it in the hands of as many game studios as possible ([sign up now for early access](https://eu1.hubs.ly/H0q4GLV0)!) . **This tool is a serious gamechanger**, giving you the ability to scale like never before - pictures thousands of UA ads being generated at once, composed in one neat system and ready to deploy.&nbsp;

Over the next few weeks we’ll be adding in more features like large-scale prompt editing, video editing, and more - keep an eye out each week as we move towards the full Workflows GA.

See you soon!

**#TeamLayer**

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