# Make Your Characters Speak Any Line

> Drive a character's mouth from any audio or speech track with AI lip sync. Pair with text-to-speech and cloned voices for character VO. Free to start on Layer.

---

A talking character is one of the most effective devices in game marketing — and one of the most expensive to produce. Traditional lip animation means rigging, keyframing, or motion capture for every line, which makes spoken-character content impractical for the volume and iteration speed UA and social teams need.

Lip Sync on Layer turns any audio or speech track into accurate mouth movement. Bring a character clip and a voice line, and Layer drives the character's mouth to match — no rigging, no keyframes. Pair it with text-to-speech or cloned voices and the entire pipeline, from script to speaking character, lives in one workspace.

## Key Capabilities

**Audio-driven mouth animation**
Provide any audio or speech track and Layer syncs the character's mouth to it. Dialogue, narration, or a punchy ad hook — the character delivers the line convincingly.

**Pairs with text-to-speech**
Write the line, generate the voice with Layer's text-to-speech, and lip-sync it in the same workspace. Script changes become regenerations, not reshoots.

**Works with cloned voices**
Use voice cloning to give a recurring character a consistent, recognizable voice, then drive every new line through Lip Sync so the character always sounds — and moves — like themselves.

**From generated or existing footage**
Apply lip sync to clips generated inside Layer or to footage you bring in, so both new AI content and existing character assets can speak.

**One platform, full pipeline**
With 149+ AI models across image, video, 3D, and audio — including video models like Veo 3.1, Seedance, Kling, and Wan — you can generate the character, the clip, the voice, and the sync without switching tools.

## How It Works

**Prepare your character clip**
Generate a character video in Layer or upload existing footage of the character who will deliver the line.

**Add the voice**
Upload recorded audio, or create it in-platform: type the script into text-to-speech, or use a cloned voice for a consistent character sound.

**Sync and review**
Layer animates the mouth to match the track. Review the result in your workspace, swap lines or voices, and regenerate until the delivery lands.

## Built for Game Production

**Character-led UA creatives**
Talking-character ads are a proven UA format. Lip Sync lets performance teams produce spoken variants at test velocity — new hooks, new lines, new voices — without an animation backlog.

**Cutscene-style content**
Produce narrative beats where characters actually deliver dialogue, for trailers, story recaps, and community content, at a fraction of traditional animation effort.

**Localization at scale**
Re-voice the same character clip for each market: generate the localized line with text-to-speech, lip-sync it, and ship regional variants from one master asset.

**Live-ops announcements with personality**
Let your mascot or hero announce the new event, season, or update on social and in-game channels — speaking content that would never fit a manual animation budget.

Layer is trusted by 300+ game studios and entertainment brands, including Zynga, SciPlay, Huuuge Games, and Machine Zone. Start free and hear your characters speak their first line.

## Frequently Asked Questions

### How does Lip Sync work on Layer?

You provide a video or character and an audio or speech track, and Layer animates the character's mouth to match the audio — accurate lip movement without manual keyframing.

### Can I use AI-generated voices?

Yes. Lip Sync pairs naturally with Layer's text-to-speech and voice cloning, so you can write a line, generate the voice, and drive the character's mouth from it in one workspace.

### What can I use lip-synced video for?

Character VO in UA creatives, cutscene-style content, social videos, localized ad variants, and any clip where a character needs to deliver a spoken line.

### Does it work with characters generated in Layer?

Yes. Layer brings 149+ AI models across image, video, 3D, and audio into one workspace, so you can generate a character clip and lip-sync it without leaving the platform.

### Is my content used to train AI models?

No. Customer data is never used to train foundation models, and Layer is SOC 2 Type II compliant with SSO/SCIM and role-based access for enterprise teams.

---

Give your characters a voice today. Start free on Layer — no credit card required.

---

[View original](https://layer.ai/features/lip-sync) | [All Features](https://layer.ai/features)
