Expanding 3D Creation on Layer with Hunyuan3D 2.0 by Tencent

Expanding 3D Creation on Layer with Hunyuan3D 2.0 by Tencent

Making high-quality 3D assets has always been time-consuming and expensive for game studios. AI is changing that, making it faster and cheaper to generate detailed models without sacrificing quality. Even starting with a basic generated model can save hours of painstaking work in tools like Blender or Maya.

Now, we're adding another powerful tool to the mix: Hunyuan3D 2.0, Tencent’s latest AI model for high-res 3D asset creation. It joins Layer’s lineup of top-tier 3D tools, including Trellis 3D (Microsoft), Rodin (Hyper3D), and Tripo AI - giving game creators even more ways to generate production-ready assets with speed and precision.

Meet Hunyuan3D 2.0: The Latest 3D Model on Layer

Hunyuan3D 2.0 is not just another addition to Layer; it represents a significant advancement in AI-powered 3D asset creation. Developed by Tencent, this model excels in generating detailed geometry + HQ textures, perfect for kicking off initial models before bringing them into game engines like Unity and Unreal.

  • One great feature is the two-stage generation pipeline. Initially, the model constructs a bare 3D mesh using Hunyuan3D-DiT, a scalable flow-based diffusion transformer. Then, it applies high-res textures through Hunyuan3D-Paint, resulting in more realistic 3D models.
  • Hunyuan3D 2.0 also offers robust image-conditioned 3D asset creation. This means you can input a reference image to guide assets that (ideally) align closely with your specific requirements.

With Hunyuan3D 2.0 now available in Layer, game studios have access to a powerful tool for bringing 3D assets to life - faster and with higher quality than before. Whether you're generating intricate character models, detailed environmental assets, or other 3D game assets, this model delivers exceptional geometry detail, texture quality, and condition alignment.

Ready to give Hunyuan3D 2.0 a try? Dive into Layer and start creating today. 🚀​