What’s new for Layer creators (April 2024)
April’s been a busy month for the Layer team! We’ve made big updates to the platform, added powerful features dedicated to compliance, and upgraded our data security. We also brought on a new strategic advisor to help guide our vision for artists.
Over the coming months we’ll be relentlessly focused on scaling out our tools to even more game studios. With compliance tools in place and the Layer platform becoming more mature every cycle, we can’t wait to see what you create with Layer.
Platform Updates ⚙️
Improvements and changes to the Layer platform.
Forge Experience Updates:
- Added support for transparent image generations with custom trained LORAs. This allows users to generate assets without backgrounds saving production time.
- Included IP Adapter Face Plus (Face references) as a selectable reference type to create your character in different contexts.
Canvas Improvements
- Added “Crop to new layer” feature to help crop layers to make assets ready for animation.
- Added “Enhance prompt (magic wand)” feature now reads reference images and uses its description as the prompt.
- Added “Remove Anything” tool, allowing users to easily erase unwanted elements from images.
- Started displaying properties related to your asset, including similarity and density, giving you more control and insight into creations.
Workspace Organization
- Improved filenames for assets generated via forging.
- Added search functionality and infinite paging on forge history page.
- Added release notes visibility to the main application’s side navigation.
The latest from #TeamLayer 📰
News, updates, and changes to the Layer team. Basically, everything that doesn’t involve lines of code.
Latest studio story: How LBC Studios boosted their productive by 8x with Layer
Learn how this independent mobile games studio in Vancouver was able to leverage Layer’s professional AI tools to unblock and ultimately accelerate their art pipeline for Brewtopia producing 10 high quality style consistent game characters as well as vehicles, icons and props in a work week.
Our partnership with BRIA to provide compliant gen-AI
We believe in the power of compliant, responsible and friendly generative-AI, where game-changing technology is guided by human principles. This is why Layer is the first gaming focused gen-AI tool to enable BRIA’s foundational models. Game studios will be able to create copyright complaint content at scale, with proper attribution to artists.
More secure than ever with SOC 2 Type II compliance
In our commitment to maintaining the highest standards of data security and privacy, we are proud to announce that Layer AI has achieved SOC 2 Type II compliance. Achieving SOC 2 Type II compliance ensures that Layer AI adheres to rigorous standards for managing customer data, establishing us as a trusted partner in the AI community.
Say hello to our newest strategic advisor: Matt Omernick
This month, we are privileged to welcome Matt Omernick as the newest member of our advisory board. Matt, known for his visionary work as the co-founder of Akili Interactive and former Executive Art Director at LucasArts, brings a wealth of experience in creative design and digital media. His expertise leading studio art production is key as we continue to refine our user experience and enhance the quality of Layer.
Looking Ahead 🔮
The updates of this month reflect our continuous effort to push the boundaries of what is possible for generative-AI for game studios. As we integrate new compliance tools, expand our team with industry-leading expertise, and strengthen our security frameworks, our focus is always on enabling you to create the next generation of amazing games.
We are incredibly grateful for the continued support from the Layer community and look forward to what we can achieve together in the upcoming months. Stay tuned for more updates as we continue to shape the future of gen-AI for game developers
Thank you for being part of our journey.
The Layer AI Team