SOC 2 Type II certified
Independently audited security. Every enterprise procurement checklist, already covered.
Layer for Enterprise
Layer is the enterprise AI platform the world's top game studios use to generate, iterate, and ship production-quality creative: SOC 2 Type II certified, IP-safe, and fully under your control.
Trusted by
Layer runs creative production for 400+ studios, from indie teams to the largest publishers, including these.



Why Layer Enterprise
Independently audited security. Every enterprise procurement checklist, already covered.
No training on your data, ever. Every asset generated is exclusively yours, fully traceable and exportable on demand.
Google, Microsoft, Okta, and Azure AD out of the box. Automated provisioning, role-based controls, and approval workflows for every level.
Every control
Built for teams that ship: organised, auditable and ready to scale from day one.
5 controls
SOC 2 Type II
Independently audited; meets enterprise procurement requirements
Full audit trail
Every creation, edit, and run logged with timestamps and user attribution
Exportable event logs
Download complete logs for compliance and regulatory review
Activity monitoring
Real-time feed with complete team history, exportable at any time
MSA review
Master Service Agreement review as part of enterprise procurement
4 controls
SSO: Google, Microsoft, Okta, Azure AD
All major identity providers supported out of the box
SCIM provisioning
Automated user provisioning and de-provisioning via SCIM
Role-based access control
Granular roles for artists, art directors, and managers
Approval controls
Admins and art directors approve models, projects, and budgets before they go live
4 controls
No training on your data
Your content never trains foundation models, ever
Full asset ownership
All generated assets remain exclusively yours; metadata exportable at all times
IP traceability
Every asset traced, every action logged, every workflow auditable
Workspace isolation
No cross-tenant data mixing: your studio's data stays yours
13 controls
Parent–child workspace hierarchy
An org-level parent over isolated child workspaces, with centralized billing and governance
Multi-workspace architecture
An isolated workspace per studio, business unit, or brand
Modality controls
Enable or disable image, video, 3D, and audio, or specific models, per workspace
Usage dashboard & CU controls
Creative Unit consumption tracking and spend visibility by workspace
Admin-controlled model access
Whitelist or restrict which AI models are available per workspace
Approved pipelines
Art-director-approved, brand-consistent workflows locked for team use
Projects
Organize assets, style guides, pipelines, and scoring rules by game title or campaign
Sessions
Agentic work sessions to create, iterate, and review assets with AI
Team collaboration
Shared access to styles, pipelines, and reference sets across the team
Label management
Tag and organize assets, outputs, and projects with custom labels
Omni-search
Find any asset across the entire workspace instantly
Workspace notices
Admin-broadcast announcements shown to every workspace member
Project-level governance
Project-scoped scoring rules, model access, and permissions, separate from workspace defaults
7 controls
350+ AI models
Image, video, 3D, and audio, ranked by quality, popularity, and recency
Output scoring rules
Automated quality scoring against studio-defined standards
Input guardrails
Style, pose, structure, outline, and line-art references with quality controls
Reference sets & custom training
Train and attach studio-owned style and character models, reusable across runs
Forge: direct model execution
Run any base model with reference sets attached and weighted blending
MCP & API access
Native MCP server and REST API; integrates with Claude, Cursor, and AI tools
Custom workflows
Studio-authored multi-step generation pipelines shared across teams
What studios say
🇺🇸 United States"Layer has been a trusted and collaborative partner from their early beginnings. Layer is a key AI solution for our art and creative development."

Danny Moy
Chief Strategy Officer, SciPlay
"What stood out to our legal was how Layer treats IP safety as a first-class priority. Every asset is traceable, every action logged, and every workflow auditable - giving us total visibility across teams."

Philippe Sundfeld
Product, IP, and Privacy, Wildlife Studios
"Layer is the only AI solution we decided to go with for our pipelines, their approach to artist workflows is unique. Thanks for unblocking gen-AI for our team!"

Alex Present
Art Director, IGT
"Layer is an invaluable tool, especially for time-consuming backgrounds and character poses. Such projects usually take days, but with Layer it's only a minutes."

Lukasz Bachur
Art Director, Huuuge Games
"In the Wild West that is GenAI land, be more like our partners at Layer. Layer is our partner of choice for all things 2D, 3D, & Video."

Luke Dicken
Head of AI, Take-Two Interactive
"Layer supercharged Tripledot's art creation, tripling our production speed and elevating quality. By reducing our reliance on outsourcing, we've saved significant costs and brought the magic of art production in-house."

Andriy Matviychuk
VP of Creative, Tripledot Studios
Yes. Layer is independently audited and SOC 2 Type II certified. Full audit reports are available to enterprise customers under NDA as part of the procurement process, and a Master Service Agreement is available for review.
No. Layer does not use customer content to train or retrain foundation models, and does not combine customer data across accounts. Your source material and everything generated from it remain entirely your own.
Google Workspace, Microsoft Entra ID (Azure AD), Okta, and any SAML 2.0-compatible identity provider. SCIM is supported for automated user provisioning and de-provisioning.
You do. Assets generated in your workspace are exclusively yours. Every asset is traceable, every action is logged, and every workflow is auditable, so provenance can be evidenced at any point in production. Asset metadata is exportable on demand.
Image, video, 3D, and audio, through one platform and one billing relationship. Administrators can enable or disable individual modalities, or individual models, per workspace.
Yes. Layer ships installable panels for Photoshop and Premiere Pro, and a Chrome extension for collecting references. Blender, Maya, Unity, and Unreal Engine work through file export and the API: Layer exports PNG, PSD, JPEG, WebP, and SVG for 2D and OBJ, GLB, and FBX for 3D, all of which those tools import natively. Studios automate the round trip with the REST API or the MCP server.
Yes. Layer exposes a REST API and a native MCP (Model Context Protocol) server, making it directly accessible from Claude, Cursor, and other AI-native development tools. Full API documentation is available to enterprise customers.
On usage, not seats. Layer bills in Creative Units (CUs), consumed by generations and training runs, so adding people to a workspace costs nothing on its own. Enterprise agreements are negotiated with our sales team; spend is tracked per workspace from the usage dashboard.
An organisation-level parent workspace carries billing and governance, and each studio, brand, or business unit gets its own child workspace with isolated assets, models, and members. There is no cross-tenant data mixing between them.
Enterprise agreements include onboarding for your teams and a named point of contact, with service-level terms agreed as part of the Master Service Agreement review. Talk to our sales team for the specifics of your deployment.
Still have questions? Talk to our team
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SOC 2 Type II certified, IP-safe, and ready to deploy. See why 400+ game studios trust Layer to ship faster.