Artist-first. AI-powered.
Trusted by game studios worldwide, Layer is the professional game artist tool for harnessing the power of AI.
Custom Art Styles
Create in your style
Keep new assets on-brand with Layer’s Custom Styles. Upload existing artwork and train an AI model to match existing game styles. This lets you create specific generations for everything from new characters to game UI elements.
Asset Generation
Forge game-ready assets
Create professional game assets in a full-featured Forge that gives your artists complete control - from model selection to references, poses, and more. Once created, assets can be quickly upscaled, re-forged, or edited in one seamless workflow.
Powerful Canvas
Edit with full control
Customize assets inside the Layer Canvas with a powerful and familiar set of artist-focused features. Remove backgrounds, separate assets into Layers, create variations, and easy export as a PSD.
Team Collaboration
Create powerful workflows
Designed to support enterprise-level studios, you can manage your organization with ease. Create roles, manage assets in the library, and collaborate on projects - all backed by industry-leading data security.
LBC Studios
"
If we had to spend the full time for these characters traditionally, it would take us about 360 hours. With Layer it was around 40 hours for all of them, so a huge increase in productivity."
40
studio team members
250+
hours saved in production
8x
increase in productivity
Security
Ethical. Secure. Responsible. Enterprise-ready gen-AI tools.
Working with Layer means integrating an enterprise-ready solution that considers security, privacy, and compliance our crucial responsibility and a top priority in everything we build.
SOC II Type 2
SOC II Compliant private asset generation, audit logs, and compliance features.
Secure Team Access
Deploy tools company-wide with SAML SSO, SCIM provisioning, domain capture, & network access controls.
Copyright Compliant
With foundational models such as BRIA AI, you can be confident that your work is copyright compliant.
Privacy Safe
With a privacy-first principle, Layer ensures your data stays secure and protected at all times.
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What Studios are Saying
Trusted by game studios worldwide.
Join the growing number of best-in-class studios who trust Layer for professional game asset creation.
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Layer has been an incredible creativity booster, allowing us to explore multiple concepts at volume and in our own art style. It offers tons of control yet it remains super user friendly."
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Thanks to Layer AI, production times of level assets including organic and inorganic characters and animals, environment and slot designs have become 4 times faster while maintaining high quality."
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With Layer AI, we’ve been able to closely simulate signature aesthetics of our in-house Proxi Art Style to explore a wide variety of concept art. This empowers our artists to exhaust possibilities in a lot less time, freeing them to prioritize key assets."
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We're only allowed to work with Layer thanks to their attention to enterprise-readiness, which unblocked gen-AI for our art team.”
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It's the only AI tool which I can convince our Artists to use... SD or Automatic1111 is impossible to use by artists in the pipeline.
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We use Layer for backgrounds & offer assets in our games & live events. The ability to let Layer render our sketch references is a huge time saver - at least 3x faster.”
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Layer supercharged Tripledot's art creation, tripling production speed and elevating quality. ...we've not only saved significant costs but also brought the magic of art production in-house.”
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In the Wild West that is gen-AI land, be more like our partners at Layer.”
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At a high level, our creative process starts with sketching, continues with draft coloring, and lasts with final coloring. Normally, we are producing one level for our game in 15 days. With the help of Layer, we decreased this time to 5 days."
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Layer's contribution to our art pipeline has been tremendous. We're able to produce assets in half the time. Additionally Layer multiplies our creativity by providing variations to choose from to achieve outputs we couldn't think about before."