AI Tool
3D Model Texturing
Texture any untextured 3D model from a reference image. Upload your mesh and a character or object image, and get the model fully textured to match the reference's colors, materials and details, ready for game engines and rendering. Ideal for game characters and props, fast look-dev for film and animation, texturing 3D-printed or sculpted models, and creating texture variants of one mesh.

FAQ
What are Layer templates used for?+
Layer templates are designed to help game studios, UA teams, LiveOps teams, and artists automate a specific creative task using AI-powered workflows. It reduces manual work while maintaining visual consistency and production quality.
Do I need design or technical skills to use templates?+
No. Layer templates are built to be usable by non-technical users, including marketers, product managers, and artists. Advanced users can customize prompts, styles, and inputs, but no coding is required.
Can I use templates with my own art style or assets?+
Yes. You can upload your own reference images, styles, characters, or assets to ensure outputs match your game's existing art direction.
What does the 3D Model Texturing template do?+
The 3D Model Texturing template is a Layer use case template that helps you Texture any untextured 3D model from a reference image. Upload your mesh and a character or object image, and get the model fully textured to match the reference's colors, materials and details, ready for game engines and rendering. Ideal for game characters and props, fast look-dev for film and animation, texturing 3D-printed or sculpted models, and creating texture variants of one mesh.
When should I use the 3D Model Texturing template?+
Use this template when creating concept variations, cosmetic previews, character customization options, or any production task that benefits from rapid AI-powered iteration.
Can I batch generate variations?+
Yes. Batch processing is supported, and for advanced combinations you can leverage Layer's workflow tools.