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Layer Photoshop Plugin

Generate, edit and relight without leaving Photoshop

Download for Photoshop

0.1.370 · 0.7 MB · Requires Photoshop 25.10.0 or later · Free with any Layer plan

Adobe Photoshop 2026
FileEditImageLayerTypeSelectFilterViewPluginsWindowHelp
100%3024 px × 1962 px (72 ppi)
Layer AI
LayersChannelsPaths
NormalOpacity 100%
Potion glow
Key art
Background
N
Nightfall›key-art.psd
New imageRealtimePrompt editStyle transferUpscaleRemove backgroundDenoiseRestoreInpaintReframeSplit layersVirtual try-onChange lightingCamera angle
N
Nightfall›key-art.psd
Prompt edit

Editing your selection

Masked
add a glowing rune
GGPT Image 2.5 Sunburst
Edit image4
N
Nightfall›key-art.psd
Remove background
IIdeogram Remove Background
Remove background1
N
Nightfall›key-art.psd
Change lighting
Golden hour
Horizontal305°
Brightness1.10
GGPT Image 2.5 Sunburst
Relight5
N
Nightfall›key-art.psd
Upscale
2×3072 × 20484×6144 × 4096
TTopaz Wonder 3.5
Upscale2
N
Nightfall›key-art.psd
Gemini 3.1 Flash Image
GPT Image 2
Grok Imagine
GPT Image 2.5 Flare
Ideogram Remove Background
GPT Image 2.5 Flare
Gemini 3.1 Flash Image
Topaz Image Upscale

Installed in under a minute

Requires Photoshop 25.10.0 or later on macOS or Windows.

  1. 1

    Download the plugin

    One .ccx file for macOS and Windows, Apple Silicon and Intel: version 0.1.370. It is free with any Layer plan, including the free one.

  2. 2

    Double-click to install

    The Creative Cloud desktop app takes it from there and installs the panel in a few seconds. Nothing to unzip, no separate installer to find.

  3. 3

    Open Photoshop and find Layer

    Restart Photoshop, open Plugins → Layer AI, and sign in with your Layer account. Dock the panel wherever you keep your tools.

What the Panel Does

Layer runs inside Photoshop as a UXP panel. Generation happens against the document already open in front of you — no export, no upload, no second window.

Generate against the current layer Send the active layer to Layer, describe the change, and the result comes back as a new layer in the same document, at the same size, in the same place.

Your selection is the mask Marquee, lasso, or Select Subject: whatever is selected is what gets regenerated, and everything outside it keeps its pixels. Inpaint, relight, change the camera angle, or extend the canvas — all confined to the area you chose.

Editing tools that know what a layer is Split a flat image into editable layers, remove a background, restore an aged photo, or put a product on a person. Each result lands back in the document as layers you can keep working on.

Every model, one panel FLUX, Imagen, Recraft, Nano Banana and the rest of the catalogue are all behind the same prompt box, alongside any custom style you have trained on your own artwork. Switching models is a dropdown, not a new subscription.

One session with the rest of the team Every generation is saved to a Layer session you can open in the browser, so what you make in Photoshop is already where your team looks for it.

Why Layer + Photoshop

Photoshop is where AI-generated assets become production-ready. For game artists, concept artists, and art directors, it is the finishing environment — the place where concepts get polished, textures get refined, and assets get prepared for the game engine.

The panel removes the part of that job nobody wanted: the round trip. Generate a variation, mask it, regenerate the part that didn't land, and keep going, all in one document. When a piece is ready to leave Photoshop, it is already in a Layer session with the rest of its versions.

PSD Export and Round-Trip Editing

Work the other way round just as easily — generate in Layer, finish in Photoshop:

Native PSD Files Export Layer-generated images as PSD files that open natively in Photoshop with full fidelity, ready for professional finishing work.

Layer System Compatibility Generated PSDs work with Photoshop's full layer system — masks, blending modes, adjustment layers, and smart objects.

Art Director Review Art directors receive PSDs they can annotate with familiar tools, then send back for another generation pass. The format keeps the feedback loop tight.

Concept-to-Polish Pipeline

The most productive workflow pairs Layer's generation speed with Photoshop's precision:

  1. Generate 20–50 concept variations in Layer
  2. Select the best candidates
  3. Open them in Photoshop as PSD
  4. Refine details, adjust colors, add finishing touches
  5. Export final assets for the game engine

This lets concept artists explore more directions in a day than traditional sketching allows in a week — while keeping the manual control production-quality assets demand.

Texture Refinement Workflows

Generate base textures in Layer for texture generation workflows, then refine them in Photoshop:

  • Add wear details, scratches, and aging effects
  • Adjust normal maps and height data
  • Fix seamless tiling edges
  • Apply color corrections for specific lighting conditions
  • Export PBR-ready texture sets for Unity or Unreal Engine

Batch Generation and Automation

Production-scale studios pair Layer's batch generation with Photoshop's automation:

Batch Export Generate a large set of asset variations in Layer, export them all as PSD or PNG, then use Photoshop Actions to apply standard adjustments and save outputs in the format the game engine wants.

Scripted Pipelines The Layer API drives generation from your own tooling, feeding assets into Photoshop processing pipelines without manual intervention.

Icon and Item Sets Especially strong for large sets of item icons, character portraits, or environmental tiles where hundreds of assets have to stay consistent. Indie game developers and large studios alike work this way.

Resolution and Quality

  • Generate at any resolution from 512px drafts to 8K production assets
  • Match exact project specifications without upscaling artifacts
  • sRGB color space by default — the standard for game assets and digital media
  • Lossless PNG for compositing, or PSD for full layer preservation

Whether you are a solo freelance artist or a studio production team, Layer and Photoshop scale together.

Photoshop — FAQ

Is there a Layer plugin for Photoshop?+

Yes. Download the .ccx from this page, double-click it to let the Creative Cloud desktop app install it, then restart Photoshop and open Plugins → Layer AI. The panel generates against the document you have open, uses your current selection as the mask, and brings results back as layers.

Which Photoshop versions are supported?+

Photoshop 25.10 and newer, on macOS and Windows — Apple Silicon and Intel alike. One .ccx file covers every configuration; the exact minimum for the current build is listed on the download card above.

What if Layer doesn't appear in the Plugins menu?+

Restart Photoshop after installing — a UXP panel only registers on launch. If it is still missing, confirm you are on Photoshop 25.10 or newer and that the Creative Cloud desktop app is signed in, then install the .ccx again.

Do I need a Layer account to use the plugin?+

Yes. Sign in from the panel with the same account you use at layer.ai. The plugin is free with every plan, and generations draw on your workspace's Creative Units, so what you make in Photoshop bills exactly as it would in the browser.

Does the plugin work with layers, masks and smart objects?+

Yes. Every generation lands as a new layer at the size and position of the original, so you can mask it, blend it, group it, or throw it away without touching the rest of the document. Nothing is flattened on your behalf.

Do my generations from the plugin show up in Layer?+

Yes. Each generation is saved to a Layer session you can open in the browser, so work started in Photoshop is already where the rest of your team looks for it — no export step, no second copy to keep in sync.

Does the plugin work offline?+

No. Generation runs on Layer's infrastructure, so the panel needs an internet connection. Everything else in Photoshop keeps working as normal.

What file formats does Layer export for Photoshop?+

Layer exports PSD, PNG, JPEG, and WebP. PSD preserves layer structure for the richest round trip; PNG with transparency is ideal for compositing. Generate at any resolution up to 8K, in sRGB by default.

Can I use Layer for texture work in Photoshop?+

Absolutely. Generate base textures in Layer, bring them into the document, then add wear, fix seamless tiling edges, and adjust normal and height data before exporting for your game engine.

Bring Layer into Photoshop

Install the panel, sign in, and make your first asset in the document you already have open.