Lighting is one of the most expensive things to change in finished art. A day scene that needs a night version, a cheerful shot that needs a moodier take for a different campaign, an environment that needs a winter-event glow—each traditionally means repainting shadows, highlights, and atmosphere by hand across the whole image.
Change Lighting on Layer relights the scene for you. Describe the lighting you want and the AI re-renders illumination, shadows, and mood while keeping the subject intact—same character, same composition, new light. What used to be a repaint becomes a variant you generate in seconds.
Key Capabilities
Subject-Preserving Relighting The character, props, and composition stay intact while the light changes around them. You get a true variant of the approved asset, not a new interpretation of it.
Day-to-Night and Time-of-Day Shifts Turn a daylight scene into dusk, night, or dawn—with shadows, ambient color, and atmosphere updated coherently across the image.
Mood and Tone Control Shift a scene from bright and playful to dramatic and moody, matching the emotional register a campaign or story beat calls for.
Seasonal Event Looks Apply the warm glow of a summer event or the cool cast of a winter one to existing scenes, producing on-theme art without repainting.
Batch and Workflow Ready Relight a whole environment set at once, or wire Change Lighting into a node-based workflow that generates every time-of-day variant automatically.
How It Works
Select your asset Open any image in Layer—a generated scene, key art, or an environment from your existing library.
Describe the lighting Specify the look you're after: the time of day, the mood, the seasonal treatment. The subject and composition are preserved automatically.
Generate and refine Layer re-renders the scene under the new light. Compare variants side by side, adjust the description, and export the ones that land.
Built for Game Production
Live-Ops and Seasonal Events Reskin familiar scenes for every event on the calendar—night-market glow, holiday warmth, spooky gloom—while players still recognize the world they know.
UA Creative Variants Test whether a bright or moody treatment converts better without producing two shoots. One composition, a spread of lighting variants, real data.
Game Art Time-of-Day Sets Produce day, dusk, and night versions of environments and backgrounds from a single approved painting, keeping world art consistent across states.
Marketing Assets Match key art to a campaign's tone—celebratory, ominous, cozy—by relighting the same hero scene instead of commissioning new art.
Layer is trusted by 300+ game studios and entertainment brands, including Zynga, SciPlay, Huuuge Games, and Machine Zone. Change Lighting makes every approved scene the source of a dozen moods.