FLUX.1 [dev]
FLUX.1 [dev] is a powerful, open-weight 12 billion parameter rectified flow transformer from Black Forest Labs suitable for commercial use on Layer. It is designed for artists, researchers, and developers, offering cutting-edge image quality and competitive prompt adherence that rivals closed-source alternatives. Because it's trained using guidance distillation, this model provides an efficient foundation for creative workflows and scientific exploration in the AI art space.
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FLUX.1 [dev] is a powerful, open-weight 12 billion parameter rectified flow transformer from Black Forest Labs suitable for commercial use on Layer. It is designed for artists, researchers, and developers, offering cutting-edge image quality and competitive prompt adherence that rivals closed-source alternatives. Because it's trained using guidance distillation, this model provides an efficient foundation for creative workflows and scientific exploration in the AI art space.
Connect Claude, Cursor, VS Code, or Codex to Layer’s MCP server and FLUX.1 [dev] becomes a tool your agent can reach for — it picks the parameters, runs the generation, and shows you the result in the conversation.
https://mcp.app.layer.ai/mcpAsk your agent
“Use FLUX.1 [dev] to generate 4 variations of a crystal sword icon on a transparent background.”
execute_forge({
"base_model_id": "flux",
"prompt": "A crystal sword icon on a transparent background, game UI art",
"batch_size": 4,
"width": 1024,
"height": 1024
})Authenticate with a personal access token, post the model’s own form, and poll the inference until it completes. Every field below is accepted by this endpoint.
# Start the generation — returns an inference id straight away.
curl -X POST https://api.app.layer.ai/api/v2/workspaces/$WORKSPACE_ID/base-models/bfl-flux-1-dev/inferences \
-H "Authorization: Bearer $LAYER_TOKEN" \
-H "Content-Type: application/json" \
-d '{
"prompt": "A crystal sword icon on a transparent background, game UI art"
}'
# Poll until status is "complete" — the response then carries the asset URLs.
curl https://api.app.layer.ai/api/v2/workspaces/$WORKSPACE_ID/inferences/$INFERENCE_ID \
-H "Authorization: Bearer $LAYER_TOKEN"- prompt string
- Describe what to generate, or the change to make.
- tileability booleandefault false
- Make the image repeat without a visible seam when tiled side by side.
- negative_prompt string
- What to keep out of the result.
- projection string
- Equirectangular is a 2:1 360 degree skybox whose sides meet and whose poles are settled.
- projection_strength numberdefault 10.5–1.5
- How strongly the 360 projection is drawn. Lower keeps more of the model's own look.
- aspect_ratio enumdefault SQUARE_1K17 options
- The shape and size of the output.
- quality enumdefault HIGHMEDIUM, HIGH
- Higher levels render more detail, and can take longer and cost more.
- seed integer
- The starting point for the model's randomness. The same seed and settings give the same result.
- guidance_scale numberdefault 3.51–20
- How closely the result follows the prompt. Lower gives the model more freedom.
- inference_steps integerdefault 281–50
- How many refinement passes the model makes. More add detail and take longer.
- base_shift numberdefault 0.50–2
- Shifts sampling at small sizes. Higher favours overall composition over fine detail.
- max_shift numberdefault 1.150–2
- Shifts sampling at large sizes. Higher favours overall composition over fine detail.
- transparency booleandefault false
- Output the subject alone, with no backdrop behind it.
- guidance_file_init_image file[]
- The image to modify
- guidance_file_ip_adapter file[]
- Transfers the overall look of this image
- guidance_file_pose file[]
- Copies the pose in this image
- guidance_file_depth file[]
- Copies the depth layout of this image
- guidance_file_canny file[]
- Follows the hard edges in this image
- guidance_file_softedge_hed file[]
- Follows the soft edges in this image
- guidance_file_lineart file[]
- Follows the lines in this drawing
- output_fit any
- Trim the transparent margin, and place the image on a canvas of a fixed size.
- prompt_language string
- The language the prompt is written in, so it reaches the model as you meant it.
Create amazing image assets with FLUX.1 [dev] on Layer
The complete content creation platform for modern game teams. From concepting to polished in-game assets - across Image, 3D, Video, and Audio.
Why use FLUX.1 [dev] for image?
High-quality game visuals built for production
FLUX.1 Dev generates clean, detailed 2D art ideal for characters, environments, and props used across LiveOps cycles and UA creative. Strong visual clarity and stable rendering make it a reliable model for large-scale production workflows.
Tight prompt adherence for consistent variation testing
The model follows direction extremely well, enabling fast iteration on colors, themes, pose adjustments, or stylistic tweaks. This makes it perfect for running controlled A/B tests and producing hundreds of consistent variations for performance-driven UA pipelines.
Fast, scalable generation optimized for continuous content
FLUX.1 Dev delivers rapid generation speeds while maintaining stable quality, making it ideal for studios that need constant creative refreshes. Paired with Layer Workflows, teams can generate large batches of on-brand assets for LiveOps and UA at scale.

LiveOps-ready character and cosmetic concepts
Quickly produce new character skins, themed outfits, or seasonal cosmetics that match your game’s existing visual identity. FLUX.1 Dev’s prompt control makes it easy to explore dozens of variations for events, passes, and seasonal drops in minutes.

UA asset exploration & creative testing
Generate clean, consistent frames and backgrounds tailored for UA videos and playable ad creative. FLUX.1 Dev excels at producing clear focal points and readable compositions that convert well across networks, helping performance teams test more concepts faster.

Environment, props, and item packs for rapid content drops
Create cohesive sets of environments, props, and inventory items that are style-matched and ready for downstream editing. Perfect for expanding a game’s content pool at speed, especially when building LiveOps event packs, theme sets, or new gameplay content.
FAQ
What is FLUX.1 [dev]?+
FLUX.1 [dev] is a 12 billion parameter rectified flow transformer capable of generating images from text descriptions. For more information, you can check out this blog post from the makers of this model, Black Forest Labs.
Can FLUX.1 Dev replicate my existing character, environment, or item styles?+
Yes - FLUX.1 Dev supports custom style training using your own game art, allowing it to reliably mimic characters, environments, props, and icons. This makes it perfect for expanding existing game worlds without visual drift.
Is FLUX.1 Dev good for UA & LiveOps content production?+
Yes. FLUX.1 Dev is built for speed and can generate large batches of high-quality assets in just seconds, making it ideal for the rapid content cycles required in LiveOps and UA. Its stable output quality ensures teams can iterate, test, and refresh creative without bottlenecks.
Does FLUX.1 Dev support stylistic control for different game genres?+
Yes. FLUX.1 Dev can generate assets across a wide range of game genres, from stylized mobile visuals to more detailed concept art. Its tight prompt control makes it easy to tune output for popular categories like fantasy, sci-fi, casual, and hypercasual mobile game styles. This includes specific style like pixel art, cartoon style, cel shaded, 3D renders, flat 2D, and more.
How does FLUX.1 Dev compare to other image models for game production?+
FLUX.1 Dev is optimized for clean structure, readable shapes, and consistent detail, which makes it stronger than general-purpose models for game assets. It’s especially effective when teams need production-ready visuals rather than experimental or overly artistic outputs. You can also train your own custom style on Layer with FLUX, using your existing assets to guide the model.
What kinds of game assets can FLUX.1 Dev generate for production or UA?+
FLUX is a base model designed for almost any usecase. The model excels at characters, environment concepts, props, inventory items, and UA-ready visuals. It’s flexible enough for both early ideation and final production assets used across campaigns, updates, and event drops.
What Elo score does FLUX.1 [dev] have?+
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