AI Tool
Event Splash Screen Composer
Combine characters, items and backgrounds into a polished event splash screen with clear depth and focal hierarchy. Upload your assets, describe the event, and get key art ready for live-ops announcements, in-game pop-ups, store banners and ad creatives.

FAQ
What are Layer templates used for?+
Layer templates are designed to help game studios, UA teams, LiveOps teams, and artists automate a specific creative task using AI-powered workflows. It reduces manual work while maintaining visual consistency and production quality.
Do I need design or technical skills to use templates?+
No. Layer templates are built to be usable by non-technical users, including marketers, product managers, and artists. Advanced users can customize prompts, styles, and inputs, but no coding is required.
Can I use templates with my own art style or assets?+
Yes. You can upload your own reference images, styles, characters, or assets to ensure outputs match your game's existing art direction.
What does the Event Splash Screen Composer template do?+
The Event Splash Screen Composer template is a Layer use case template that helps you Combine characters, items and backgrounds into a polished event splash screen with clear depth and focal hierarchy. Upload your assets, describe the event, and get key art ready for live-ops announcements, in-game pop-ups, store banners and ad creatives.
When should I use the Event Splash Screen Composer template?+
Use this template when creating concept variations, cosmetic previews, character customization options, or any production task that benefits from rapid AI-powered iteration.
Can I batch generate variations?+
Yes. Batch processing is supported, and for advanced combinations you can leverage Layer's workflow tools.