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by MiniMax

MiniMax H3 Max Recast

MiniMax H3 Max Recast from MiniMax replaces the people in a source video with people from reference photos, tracking each person across shots. Provide a clip of 5 to 30 seconds and one photo per new person (up to four), plus an optional prompt for who becomes whom. Motion, gestures, camera, shot timing, and the soundtrack stay with the source. Output is 768p or 1080p. Built for recasting characters in game trailers and cutscenes without reshooting the take.

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Popularity
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Rating
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Price
10CU
per second
Released
2026
October
Capabilities
Reference imagesSquare (1:1)Portrait (9:16)Landscape (16:9)
Replacing people in existing footage with reference photosKeeping the source motion, camera, cuts, and soundtrack768p or 1080p output

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Attachments, projects, reference sets and voice are part of your workspace.

Why use MiniMax H3 Max Recast for video?

Cinematic video generation

MiniMax H3 Max Recast creates high-fidelity video content suitable for trailers, gameplay previews, and marketing materials with temporal consistency.

Flexible input modes

Generate from text prompts, reference images, or existing video. Supports various aspect ratios and durations for different content needs.

Production-ready output

Clean motion, stable framing, and coherent transitions make outputs ready for direct use in UA campaigns and social content.

Game trailers and cinematic previews

Create attention-grabbing trailers and gameplay previews that showcase your game at its best. High temporal consistency ensures smooth, professional results.

UA video creative at scale

Generate dozens of video ad variants for A/B testing across platforms. Rapid iteration lets performance teams optimize creative angles quickly.

Character animations and in-game cinematics

Bring characters to life with animated sequences for cutscenes, promotional materials, and social content.

FAQ

How much does MiniMax H3 Max Recast cost? Is it free?+
Generating assets on Layer requires using Creative Units. This model's current price is 10 / second.
How does Layer's pricing work?+

There are no seat fees, feature gates, or plans on Layer. Instead, our platform uses a consumption based system with Creative Units (CUs) with a flexible monthly subscription. Every generation on Layer (image, video, 3D, or audio) consumes a Creative Unit, and you only pay for what you create.

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