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by MiniMax

MiniMax Music 3

MiniMax Music 3 from MiniMax generates complete songs up to five minutes from a music description and lyrics. Control style, mood, vocals, and arrangement via structured captions (genre, BPM, key), and shape song form with structure tags such as [verse], [chorus], [bridge], and [outro]. Supports seed, guidance scale, and inference steps for reproducible, high-quality 44.1 kHz stereo WAV output.

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Popularity
—
Rating
—
Price
0.04CU
per second
Released
2026
August
Capabilities
Music
Full-length songs with lyrics and structure tagsGenre-controlled music with BPM and arrangement detail

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Attachments, projects, reference sets and voice are part of your workspace.

Why use MiniMax Music 3 for audio?

Natural voice generation

MiniMax Music 3 produces expressive, high-quality audio suitable for character dialogue, narration, and voiceover work.

Flexible content types

Supports a range of use cases from in-game dialogue and cinematics to marketing narration and social media content.

Fast iteration

Generate and refine audio content quickly, enabling rapid prototyping of character voices and sound design.

Character voiceover and dialogue production

Generate expressive character voices for in-game dialogue, cutscenes, and interactive narratives. Iterate on tone and delivery rapidly.

Marketing narration and promotional audio

Create professional voiceovers for trailers, app store videos, and social media content without booking voice talent.

Sound design exploration and prototyping

Quickly prototype sound effects, ambient audio, and musical elements to test creative directions early in production.

FAQ

How much does MiniMax Music 3 cost? Is it free?+
Generating assets on Layer requires using Creative Units. This model's current price is 0.04 / second.
How does Layer's pricing work?+

There are no seat fees, feature gates, or plans on Layer. Instead, our platform uses a consumption based system with Creative Units (CUs) with a flexible monthly subscription. Every generation on Layer (image, video, 3D, or audio) consumes a Creative Unit, and you only pay for what you create.

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