PATINA Tileable 1.0
PATINA Tileable from fal makes a new seamless, tileable texture and then reads the full PBR map set from it: base color, normal, roughness, metalness and height. Describe a material to create one from text, or attach a photo of a real scene and name the surface to extract it as a clean, tileable texture. Layer packs the texture and every map, with the channel-packed maps engines read, into one zip, ready for terrain, walls, props and environment art in any game engine.
See more
PATINA Tileable from fal makes a new seamless, tileable texture and then reads the full PBR map set from it: base color, normal, roughness, metalness and height. Describe a material to create one from text, or attach a photo of a real scene and name the surface to extract it as a clean, tileable texture. Layer packs the texture and every map, with the channel-packed maps engines read, into one zip, ready for terrain, walls, props and environment art in any game engine.
Connect Claude, Cursor, VS Code, or Codex to Layer’s MCP server and PATINA Tileable 1.0 becomes a tool your agent can reach for — it picks the parameters, runs the generation, and shows you the result in the conversation.
https://mcp.app.layer.ai/mcpAsk your agent
“Use PATINA Tileable 1.0 to generate 4 variations of a crystal sword icon on a transparent background.”
execute_forge({
"base_model_id": "patina-tileable",
"prompt": "A crystal sword icon on a transparent background, game UI art",
"batch_size": 4,
"width": 1024,
"height": 1024
})Authenticate with a personal access token, post the model’s own form, and poll the inference until it completes. Every field below is accepted by this endpoint.
# Start the generation — returns an inference id straight away.
curl -X POST https://api.app.layer.ai/api/v2/workspaces/$WORKSPACE_ID/base-models/fal-patina-tileable/inferences \
-H "Authorization: Bearer $LAYER_TOKEN" \
-H "Content-Type: application/json" \
-d '{
"prompt": "A crystal sword icon on a transparent background, game UI art"
}'
# Poll until status is "complete" — the response then carries the asset URLs.
curl https://api.app.layer.ai/api/v2/workspaces/$WORKSPACE_ID/inferences/$INFERENCE_ID \
-H "Authorization: Bearer $LAYER_TOKEN"- prompt stringrequired
- Describe what to generate, or the change to make.
- aspect_ratio enumdefault SQUARE_1K7 options
- The shape and size of the output.
- prompt_enhancement enumdefault AUTOAUTO, OFF, STANDARD
- Let the model rewrite the prompt before generating.
- seed integer
- The starting point for the model's randomness. The same seed and settings give the same result.
- inference_steps integerdefault 81–8
- How many refinement passes the model makes. More add detail and take longer.
- guidance_file_init_image file[]
- The image to modify
- prompt_language string
- The language the prompt is written in, so it reaches the model as you meant it.
Why use PATINA Tileable 1.0 for image?
High-quality image generation
PATINA Tileable 1.0 delivers production-ready outputs with clean structure, sharp detail, and strong prompt adherence. Ideal for character art, environments, and marketing assets.
Strong prompt control
The model interprets creative instructions with high accuracy, even when switching between different styles, lighting setups, or character directions.
Clean compositions for UA
Maintains stable framing, clear silhouettes, and high focal clarity. Assets read well at mobile sizes, making it strong for UA experiments and ad creatives.
Rapid character and cosmetic ideation with strong structure
Quickly explore character poses, cosmetic ideas, and early art directions. Clean silhouettes and expressive results help teams evaluate concepts before moving to heavier models.
Fast UA creative exploration and thumbnail testing
Generate clear, high-readability frames that work well for quick A/B testing across networks. Test multiple creative angles and iterate quickly based on results.
Lightweight environment and item exploration for LiveOps
Draft environments, themed content, shop items, and event visuals in a rapid loop. Ideal for early-stage direction setting before committing to final polish.
FAQ
How much does PATINA Tileable 1.0 cost? Is it free?+
How does Layer's pricing work?+
There are no seat fees, feature gates, or plans on Layer. Instead, our platform uses a consumption based system with Creative Units (CUs) with a flexible monthly subscription. Every generation on Layer (image, video, 3D, or audio) consumes a Creative Unit, and you only pay for what you create.
Other image models on Layer
Text Removal 1.0
fal
Remove all the text from an image.
Object Removal
fal
Low-cost object removal by name or by painted area.
Expression Edit 1.0
fal
Change a face's expression to the one you describe.
PATINA 1.0
fal
Read a texture's base color, normal, roughness, metalness and height maps, packed for any game engine.
Nano Banana 2.1
Google's Nano Banana 2.1 image model for text-to-image and prompt-guided edits.
FLUX.3 Image
Black Forest Labs
Black Forest Labs' FLUX.3 image model for native 1K to 4K generation and multi-reference editing.