MiniMax H3 Max Turbo
MiniMax H3 Max Turbo is a post-trained, higher-throughput variant of MiniMax's H3 Max video model, tuned for stronger prompt adherence and aesthetics. It produces 480p, 768p, or 1080p clips at 5–15 seconds with native stereo audio, text-to-video and image-to-video with optional first-to-last frame control, and six aspect ratios from 21:9 to 9:16. Ideal for cinematic storytelling and social content when you want H3 Max quality at lower latency.
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MiniMax H3 Max Turbo is a post-trained, higher-throughput variant of MiniMax's H3 Max video model, tuned for stronger prompt adherence and aesthetics. It produces 480p, 768p, or 1080p clips at 5–15 seconds with native stereo audio, text-to-video and image-to-video with optional first-to-last frame control, and six aspect ratios from 21:9 to 9:16. Ideal for cinematic storytelling and social content when you want H3 Max quality at lower latency.
Durations
Why use MiniMax H3 Max Turbo for video?
Cinematic video generation
MiniMax H3 Max Turbo creates high-fidelity video content suitable for trailers, gameplay previews, and marketing materials with temporal consistency.
Flexible input modes
Generate from text prompts, reference images, or existing video. Supports various aspect ratios and durations for different content needs.
Production-ready output
Clean motion, stable framing, and coherent transitions make outputs ready for direct use in UA campaigns and social content.
Game trailers and cinematic previews
Create attention-grabbing trailers and gameplay previews that showcase your game at its best. High temporal consistency ensures smooth, professional results.
UA video creative at scale
Generate dozens of video ad variants for A/B testing across platforms. Rapid iteration lets performance teams optimize creative angles quickly.
Character animations and in-game cinematics
Bring characters to life with animated sequences for cutscenes, promotional materials, and social content.
FAQ
How much does MiniMax H3 Max Turbo cost? Is it free?+
How does Layer's pricing work?+
There are no seat fees, feature gates, or plans on Layer. Instead, our platform uses a consumption based system with Creative Units (CUs) with a flexible monthly subscription. Every generation on Layer (image, video, 3D, or audio) consumes a Creative Unit, and you only pay for what you create.